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SUPA-Clan • Thema anzeigen - GTA San Andreas XBox

GTA San Andreas XBox

Über sämtliche Spiele - egal ob auf Konsolen oder PC...

GTA San Andreas XBox

Beitragvon Lyzarr am Mi Jun 08, 2005 1:02 pm

Ich erinnere mich als wär es gestern, daß ich Silver verwundert fragte, wieso er sich die Playse-Fassung geholt hat, wenn doch vermutlich bereits im Sommer das Game für die XBox in aufgepimpter Form erscheinen wird. Er vermutete, daß diese Fassung hinter dem PS2-Original stehen würde, wie auch GTA3 & ViceCity. Wobei ja auch diese beiden Games auf der Box tatsächlich besser waren.
Nunja, das Game steht in den Startlöchern und hier ist ein Review:http://reviews.teamxbox.com/xbox/945/Grand-Theft-Auto-San-Andreas/p1/

Zitat:
"Better on the Box
[...]Rockstar also added camera control that allows gamers to constantly be in the action via the right analog; you no longer have to worry about popping around the corner and being surprised by a thug or five-oh.
[...]the difference between the PS2 and Xbox versions of San Andreas is immense. Feature-wise, Xbox’ers get a replay function that GTA fans have been moaning about for years. You’ll be able to record about twenty seconds worth of action; good enough to watch a sweet kill or a death-defying vehicle stunt. Those who have waited for the Xbox version will also be greeted with dynamic weather effects, and 480p widescreen support. Graphically, the game is enhanced through the aforementioned resolution bump and weather effects, more characters per screen, additional objects per map such as trees and distant filler, and an extended draw distance. There’s also a noticeable yellow-ish hue to the entire PS2 game, which is thankfully absent in the Xbox version. The overdone heat wave effect is still there, but everything looks less washed out, at least when the weather is programmed to be sunny and clear. Audio-wise, Xbox’ers will, of course, get to use their own tracks (although this is one of the few games where custom soundtracks aren’t a necessity). And, as an added bonus, GTA: San Andreas will take ripped tracks and create a “pirate” station; adjusting the levels and adding commercials and call-outs just like a standard GTA channel.

We compared the load times between the two games here at the office and there is a definite advantage for the Xbox. Load times aren’t a huge deal in GTA: San Andreas since the whole game is pre-loaded and run seamlessly from city to city, but going into buildings or picking new cars and clothes does bring about disc access. There seems to be at least a five second load time advantage for the Xbox, and, in some instances, it’s even longer than that. Bottom line: GTA: San Andreas is better on the Box in nearly every way, which makes it well worth checking out, even if you are already intimately familiar with the ps2 version."


*hüstel* - naja, egal aber dafür hat Silver ja schon die ersten zehn Missionen gespielt... :lol: :lol:

Ich denke, das ist ein absoluter must-have-title - allerdings muß ich erstmal die beiden Vorgänger durchzocken...
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Re: GTA San Andreas XBox

Beitragvon Thorax 1985 am Mi Jun 08, 2005 1:43 pm

Lyzarr hat geschrieben:Ich denke, das ist ein absoluter must-have-title


also für mich nicht, da ich vice city schon auf dem rechner durchgespielt habe und für mich kommen nur noch xbox-live fähige spiele ins haus. ich denke da so an Conker: Live And Reloaded und Worms 4: Mayhem :lol: (letzteres wenn überhaupt, dann nur über ebay für max. 20€ :wink: )
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